[Basic]
InvertMouse		= 0
MouseLook		= 1
InputRate		= 12
Sensitivity		= 5
NormalTurn		= 15
FastTurn		= 23
LookUp		= 25
AutoCenter		= 0
UseJoystick		= 0


[Shared]
Fire			= " @##3@ "
AltFire		= " @##4@ "
Forward		= "##17@ @ "
Backward		= "##31@ @ "
Left			= "##203@ @ "
Right			= "##205@ @ "
StrafeLeft		= "##30@ @ "
StrafeRight		= "##32@ @ "
Strafe		= "##37@ @ "
Jump			= "##57@ @ "
NextVision		= "##47@ @ "
LookUp		= "##199@ @ "
LookDown		= "##207@ @ "
CenterView		= "##211@ @ "
Message		= "##28@ @ "
ScoreDisplay	= "##15@ @ "
Run			= "##58@ @ "
RunLock		= "##50@ @ "
TeamMessage		= "##43@ @ "
Taunt			= "##14@ @ "
MouseAim		= "##210@ @ "
Crosshair		= "##52@ @ "


[Alien]
LevelStatus = (DWORD)0
Duck			= "##29@ @ "
CrouchToggle	= "##53@ @ "
WallWalk		= "##42@ @ "
WallWalkToggle	= "##34@ @ "
PounceJump		= "##18@ @ "


[Marine]
LevelStatus = (DWORD)2846460545
Reload		= "##19@ @ "
Duck			= "##42@ @ "
CrouchToggle	= "##53@ @ "
Activate		= "##18@ @ "
NextWeapon		= "##16@#D@ "
PrevWeapon		= "##44@#U@ "
Item0			= "##34@ @ "
Item1			= "##33@ @ "
Item2			= "##35@ @ "
TorchSelect		= "##20@ @ "
Weapon0		= "##2@ @ "
Weapon1		= "##3@ @ "
Weapon2		= "##4@ @ "
Weapon3		= "##5@ @ "
Weapon4		= "##6@ @ "
Weapon5		= "##7@ @ "
Weapon6		= "##8@ @ "
Weapon7		= "##9@ @ "
Weapon8		= "##10@ @ "
Weapon9		= "##11@ @ "
LastWeapon		= "##45@ @ "
Crosshair		= "##49@ @ "


[Predator]
LevelStatus = (DWORD)1552999161
Reload		= "##19@ @ "
Duck			= "##42@ @ "
CrouchToggle	= "##53@ @ "
Activate		= "##18@ @ "
NextWeapon		= "##16@ @ "
PrevWeapon		= "##44@ @ "
ZoomIn		= "##201@#U@ "
ZoomOut		= "##209@#D@ "
Item2			= "##35@ @ "
Item8			= "##46@ @ "
Item9			= "##33@ @ "
Weapon0		= "##2@ @ "
Weapon1		= "##3@ @ "
Weapon2		= "##4@ @ "
Weapon3		= "##5@ @ "
Weapon4		= "##6@ @ "
Weapon5		= "##7@ @ "
Weapon6		= "##8@ @ "
Weapon7		= "##9@ @ "
EnergySift		= "##20@ @ "
MediComp		= "##34@ @ "
LastWeapon		= "##45@ @ "
Crosshair		= "##49@ @ "
PrevVision		= "##48@ @ "




[AxisLeftRight]
Analog = 0
Sensitivity = 10
DeadZone = 2
InvertAxis = 0
Axis = "None"
CenterOffset = 0

[AxisPitch]
Analog = 0
Sensitivity = 10
DeadZone = 2
InvertAxis = 0
FixedPosition = 1
Axis = "None"
CenterOffset = 0

[AxisYaw]
Analog = 0
Sensitivity = 10
DeadZone = 2
InvertAxis = 0
Axis = "None"
CenterOffset = 0

[AxisForwardBackward]
Analog = 0
Sensitivity = 10
DeadZone = 2
InvertAxis = 0
Axis = "None"
CenterOffset = 0

[Multiplayer]
MessageDisplay = 0.200000
IgnoreTaunts = 0
PlayerName = "Jens"
Race = 1
MessageTime = 0.750000
Char0 = 67
Char1 = 119
Char2 = 16
Char3 = 85
Connection = 0

[Game]
HeadBob = 1
Subtitles = 1
PickupDuration = 5.000000
AutoswitchWeapons = 1
Objectives = 1
RunLock = 1
WeaponSway = 1
OrientOverlay = 1
Hints = 1
HeadCanting = 1