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Sherlock Holmes: The Awakened | |||||
| Cette page en Français | Genre : Adventure | |||||
| Last update: 10/12/2008 | Year : 2006 | |||||
| Source: PC Savegames | Franchise : Sherlock Holmes | |||||
checkpoints
| LONDON: 6TH OF SEPTEMBER 1894 | |
| 1: 221b Baker Street | |
| 2: Barnes' Bookshop | |
| 3: Meeting Captain Stenwick | |
| 4: Analysis of evidence at Baker Street | |
| 5: Watson seeks information with the newsboy | |
| 6: First quiz | |
| 7: Wharf n° 13 | |
| 8: The missing Nepalese boy | |
| 9: The moonshine brewer | |
| 10: Warehouse n° 12 | |
| 11: Double-door opened | |
| 12: Inside the temple | |
| 13: Back at Baker Street | |
| 14: To the customs | |
| 15: 2nd quiz: First destination | |
| BLACK EDELWEISS INSTITUTE: 11TH OF SEPTEMBER 1894 | |
| 16: Arrival in Switzerland | |
| 17: Fake Amos Colby | |
| 18: Cell opened | |
| 19: Giving the crowbar to Maurizio | |
| 20: Examination room | |
| 21: The aviary garden | |
| 22: Giving pink crystals to Becker | |
| 23: Giving the doll to Gerda | |
| 24: Fraulein Muller's room | |
| 25: Smoke device ready | |
| 26: Searching the kitchen | |
| 27: Through the 2 levels gate | |
| 28: The room with the bloody well | |
| 29: Dr Gygax's office | |
| 30: The classroom | |
| 31: The secret passageway | |
| 32: 3rd quiz: The Hermit | |
| 33: The laundry room | |
| 34: Disguised again as Amos Colby | |
| 35: 4th quiz: The train | |
| NEW ORLEANS | |
| 36: Arrival in New Orleans | |
| 37: Meeting Champagne | |
| 38: The thief got away | |
| 39: Arneson's mansion | |
| 40: The 2nd floor | |
| 41: The safe opened | |
| 42: Eulah saved from murder | |
| 43: A secret room | |
| 44: Through the mosquitoes | |
| 45: Champagne's hut | |
| 46: 5th quiz: Arneson's right hand | |
| 47: The signet ring | |
| 48: Buying a boat | |
| 49: Exploring the swamp | |
| 50: Old Sam's rack | |
| 51: The jellyfish tree | |
| 52: Sacrifice area | |
| LONDON | |
| 53: 6th quiz: Davy's code | |
| 54: Translating the book with Barnes | |
| 55: Behind the bar | |
| 56: Translation job is done | |
| SCOTLAND, ARDNAMURCHAM LIGHTHOUSE: DECEMBER 1894 | |
| 57: Arrival at the lighthouse | |
| 58: The pirates hideout | |
| 59: Sherlock on his own | |
| 60: Torch lit | |
| 61: The machine | |
| 62: The rusty gate is opened | |
| 63: Deeper underground | |
| 64: MacGrinty's treasure | |
| 65: Inside the lighthouse | |
| 66: Running after Ashmat | |
| 67: Ashmat collapses | |
| 68: 7th quiz: the key to the top of the lighthouse | |
| 69: Top of the lighthouse | |
| 70: Fiat lux ! | |
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About the savegames
| Default folder : | My documents\Games\the awakened\save\ |
| Language : | English |
| Difficulty level : | By default |
| Version of the game : | 1.3 |
| Third party software : | - |